Distortion-free close-up stereoscopic photography.Setting the stereo windowBy John Wattie |
The maximum "stereo base" in macro photography is given by the Davis modification of the Bercovitz [formula.]
If you are trying to be "professional" and make 3D pictures which do not give people headaches, there are some limits to what is possible using the formula.
A Holmes Card, or the common slide formats (RBT, Stereo realist etc) are all square or close to it. This section will explain how to get a square or vertical ("portrait") macro stereo without "keystone distortion"
The "requirement" to avoid any keystone distortion limits the stereo base, because you cannot ""toe in"".
Lack of toe-in means the stereo pair will always have an "infinity window", which has to be corrected later.
For cameras using an oblong picture, the maximum possible stereo shift demands a landscape format (horizontal oblong).
Once it is cropped for an effective stereo window in front of the subject matter, the landscape format becomes a portrait format - one of the many paradoxes of stereo photography.
Convergence is not always obvious. Beam splitters for example include toe-in, but often have a small stereo base, so the keystone distortion is small.
Remember horizontal differences are allowed between stereo
pairs, but vertical differences must be minimal.
(x parallax is OK but y parallax is not. Keystone
distortion causes y parallax.
This the classical statement about parallax, but is not quite right. If you photograph a vertical flat surface which is
running away into the distance at an angle, there is a small change in Y parallax between the two images even if you take great care to only move the camera sideways on a micrometer controlled stage. I will illustrate this later by photographing a grid - or you can do it yourself and save me the bother).
Although the author does all this "in his head," the procedure essentially means:
Taking a portrait macro picture in landscape format, then cropping for stereo window.The example photograph is the discarded "skin" (exoskeleton) of a cicada, on the floor of a pine forest. This stresses that stereo macro-photography in the field is easily done by this method. It is not set up in a studio. The final format of the stereo pair is decided in Photoshop. (U Stereo - do not go cross-eyed on these pairs!) 3 The final images are portrait format, but a landscape format camera was used.
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Taking and post-processing a macro stereo photograph, with no mathematics |
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During post processing, By cutting more away, the subject gets deeper in the window, as shown by the two examples. The shape of the stereo pair changes as the sides are cut away, becoming "portrait" instead of "landscape" This is not so bad: stereo pairs fit better on a computer monitor or in a Holmes viewer when they are "portrait". It is impossible to do much with the two middle edges of the stereo pairs. Cutting here loses vital parts of the picture. The middle edges must be properly set up while taking the macro stereo. The green dots are separated by the same distance as the two windows. They help you see which parts of the subject are behind the window frame. The window for the bottom pair is in front of the exoskeleton. All green dots are in front. The middle pair has the exoskeleton protruding through the frame, so the dots are inside the skeleton. Both versions should be acceptable, since nothing at the edge of the picture lies in front of the window.
Choose the method you personally like, but the middle version is much easier to arrange, so that infinity parallax is not excessive and edge stereo failure is minimal. It is obvious which I prefer for free viewing or a Holmes card, but projection stereo is a different matter! |
Taking the picturesThere is no need to measure the distance to the subject (which could result in breaking a delicate object or frightening an insect away.)
This is a very sensible way to focus a camera close-up. Changing the "focus" on a macro lens when it is racked far out is really changing the magnification and does very little about getting the focus correct. Those of us who have worked with extension bellows know that well. With a small digital camera (like the Nikon 4500), the lens is set to the "macro sweet spot", which has a flower symbol. Then move the camera back and forwards. Final adjustment is done with the zoom function, taking care to stay in the "sweet zone," with its symbol. Final focus is auto-focus, but there is a bad tendency for the camera to auto-focus on the wrong place in macro work, even when using the moveable focus points. Manual focus is not easy on the small viewing screen of a 4500. This was the main reason I shifted to a Canon SLR. A 105 Macro lens was purchased to provide better than 1:1 magnification (1:1.6, because of the magnification factor of the small digital chip). Working on the floor of the forest, a right angle view attachment had to be purchased. The macro 3D method described here works just as well on larger format as it does on small digital cameras. There is no correction for film format. It really is a computation-free process. Depth of field correctionTwo micro positioning plates are better than one. The stereo base is set up with one plate. The other is at right angles to the base, in the line of focus. I use a big Manfrotto plate for focus with a smaller, lighter device mounted on the Manfrotto, at an accurate right angle, for the stereo base. Micro-positioning plates for cameras are available with two movements at right angles, much like a mechanical stage for a microscope and that would be good too. (See image on the left). It is then possible to:
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More gentle macro 3D depthIf you want more gentle stereo, shift the camera less, so that you are shooting through a square window rather than a tall window. You could even set this up precisely in your view-finder with a moveable piece of paper:
This little scrap of paper is much more practical than setting up a physical picture frame in front of the subject, but it is optically equivalent to doing that. (In practice I do not use the paper mask, it is very easy to do all this in your head.)
The stereo base from this method varies, but is very close to the Di Marzio close up formula: B = N/15 Where B is the base and N is the nearest distance.
Here is an anaglyph of a tuatara using exactly this set-up. |
Hypo-stereoscopy
If you want a landscape format stereo pair viewed side-by-side, there will always be
a limitation on the length of the stereo base. But the result with a short
base is still 3D.
In fact the more gentle stereo of this example [Tarata
flower] is preferred by many people. They say hypo-stereoscopy is another
word for macro stereo.
X stereo X stereo
The contrary view is: If you look very closely at a flower,
then you are using considerable stereo angular parallax of up to about 12 degrees, and
the restrained stereo in this example is not what you would see.
If you take photographs from the start in portrait format (vertical oblong) there is not enough picture to cut away. So you have to toe in - which is "forbidden!".
However, if you use cross-eye viewing or prism viewers which diverge your view (Pokescope, Holmes), they also cause keystone distortion. The nasal sides of the stereo pair are more magnified than the lateral with these viewing methods. Toed-in stereo projectors do the same.
A little bit of toe in while taking the picture can help correct for keystone distortion in the stereoscope!
Rigid application of the "no toe-in law" means some excellent [macro stereo methods] are "forbidden". This includes beam splitters, which often have toe-in as part of the optical system.
See above for how to use a shift lens for wider format stereo - but not everybody wants to own a shift lens.
You can easily set up for toed-in
portrait format macro stereo, or
wide, landscape format, macro stereo
with a sliding box to carry the camera.
Your piece of plywood can be set up on the floor of the forest, but I soon got sick of it. You may well want to work from a tripod to make your macro panorama shot.
Turning 2 degrees using the micro plate mounted on a pan head proved too cumbersome and not even good geometry since the camera not only turned but also swung in on the end of the lever formed between the pan head axis and the camera axis.
The turn should really be made around the front nodal point of the macro lens, not the camera base. You can set that up by mounting the camera on a flash bar to move it back from the axis of the camera mount, bringing the lens nodal point over the micro plate mounting screw. Fortunately a Nikon 4500 does not need this refinement, but a digital SLR with a long macro lens does.
Since you measured using a square format and not a narrow, portrait format, the stereo base is "conservative".
You could actually take the left shot and then turn the camera while measuring the toe in, but 2 degrees is a bit small and fiddly to set up. Now slide across to the right until the picture you want once again fills the format. The ideal would be to manufacture a set of stops to give you the 2 degree angle when turning the camera on its mount. I need a tame engineer!
Or you can just mount the camera on the micro positioning plate, without the flash bar and make the stereo shift bigger than measured. This can be done with mediocre precision by measuring before hand how much extra shift you will need to keep the camera lens at the correct separation after toe-in. It will vary depending on how far out the lens is racked (in other words with the degree of magnification). I confess this rough method has been used by me several times.
Do not use a ball head on a rotating base under the camera (as made by Manfrotto). Very tempting, but if the ball head is not at right angles to the plane of the stereo base, there is rotation of the image, which is very hard to correct later. In fact if the ball head is pointed down more than, say, 30 degrees, the rotation is so severe it is nearly impossible to fix. The ball head should be on the tripod (or mounted on the base plate, on the ground). The micro-positioning plate is on the ball head and the ball is only used for setting up the shot. Rotation should be on the stereo base micro-positioning plate, as described above, and then there is no image rotation to worry about.
You will be able to see the toed-in stereo quite nicely in a stereoscope, but the author prefers to apply keystone correction, during post-processing in Photoshop, using Transform commands.This allows for projecting the pair and for making an anaglyph (yuck) which does not look too out of alignment. Once this is done, the 3D stereo actually looks better, probably because you have solved for eye-strain. It is much easier to make these corrections if you have taken the pictures precisely in the first place. If you are making 35mm slides, then precision is most desirable, since the Photoshop tricks are not easily available. (You have to scan the slide, adjust in Photoshop, then ideally get the digital file turned into a slide again. This is the process followed here for Eric Scanlen's orchids, but so far we have not returned them to slide format.)
Now, how are you going to view your wide, landscape format, macro stereo pair?
Answer: Use an over and under mirror viewer. If you said "make an anaglyph" - oh dear. There are lots of anaglyphs on this web site, but the author just did it for the multitude who cannot see stereo better...
Where can you get all these micro-manipulators? Here is a link to one place with more gear than you could ever want, at a price mind you. Despite the range, they do not have a precision, rotating, micro positioning plate, but as far as I know this is an invention of the author. To see it there would be delightful but also a disappointment! They get pretty close with a pan head and camera-offset mounts for the lens nodal point, but not quite the right stuff for stereo macro panorama. I currently favour Manfrotto micro positioning plates, but the world is full of other great toys. (The item illustrated above is from yet another web site, but is not what I use!) ~{;-)}
Macro stereo is not orthostereoscopic unless the window frame is adjusted to effectively lie at the same distance as the closest part of the original scene. Normally this is not done. Precision is not even possible, because different people have different inter-ocular distances.
The window is nearly always set up at a comfortable effective distance (e) for the eyes. The depth range in the macro stereo pairs are made to fit in nicely from the effective window distance (e) to stereoscopic infinity. This means the pretty insect is seen as if it were 2 or 3 meters away, which is comfortable (at least for U stereo). The most distant part of the close up scene is set at "infinity" even if it were really just a few mm away. Since humans get little 3D information from the degree of eye convergence, this distant window seems fine.
As noted in the [physiology section], 3D information comes from small parallax differences analysed in the brain. In fact the optic cortex neurons are "hard wired", in alternating stripes fed from each eye, to measure small differences, but not big ones. The parallax seen without diplopia is called a Panum zone.
Big parallax differences cause double vision (diplopia). The big differences are corrected to remove diplopia, by varying eye convergence, then 3D is built up again for objects whose parallax is only slightly different from the new convergence point. This is responsible for the paradox sometimes quoted by physiologists that objects converged on are not seen in 3D because they have no parallax differences! (The author thinks this is a silly statement rather than a paradox, but he is an iconoclast).
Diplopia outside the Panum zone shows up well in the green spots set at stereo window level on the [3D picture] of an insect exoskeleton. If you look at the pine cone behind the skeleton, the green spots are double. If you look at just one of the green dots, then all the dots are seen single because they are all at the same convergence distance. The green dots are in the same Panum zone. They are said to lie on the same horopter.There is some evidence stereo perception is greater if the eyes are converged. For example, some people think they see greater depth using X stereo than U stereo on the same stereo pairs. Frequently people say X stereo makes things look smaller and deeper. Experts on stereo seem to lose this impression as they become quicker at adjusting their eyes for free stereo vision. There are lots of chances to test the proposition on this web site, where both U and X stereo pairs are often given. If you think depth impression is greater with convergence, then all the more reason to use close effective windows when masking stereo slides. So read on!
A close stereo window is required if far distant objects and near objects are included in the one picture. Such extreme 3D may not be a smart move since it causes diplopia and stereo failure from "monoscopic areas", including "edge stereo failure" . This objection to extreme depth is less significant in three situations:
If there is a gradual shift from near to far objects.
If the near object is full-width horizontal and so does not cause monoscopic areas.
The correct window size for any desired effective or apparent window distance (e) of a stereoscopic pair can be computed.
t = i - g - iV/e
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i: It is no use taking the observer's inter-ocular distance for this formula because it is so variable, although strictly that is what should be done, but only if the stereoscope has variable inter-ocular spacing adjustment. In other words it is too hard and rather pointless!
The Brewster principle, of magnifying lenses set at a spacing of i in lens stereoscopes, overcomes the problem of people having different inter-ocular distances. The lenses divert the visual axes for each eye laterally, by just the right amount to always end up on the infinity distance and focused for infinity.
{http://www.undersea3d.com/}
Mark Blum makes magnificent macro stereo pairs. Any
stereo enthusiast should purchase his books. |
window
width t = 61 to 63mm |
The infinity separations of 67 to 82mm are higher than usually suggested for free-viewing or non-diverging stereoscopes, especially if children are to look at the pictures. However, the isolated 82mm separation on just one pair was for a distant object seriously out of focus and not a significant part of the scene. These settings are fine for children using a Holmes viewer. Blum's publisher cunningly built a stereoscope into the book, with 200mm focal length ordinary lenses. They follow the Brewster principle by having 80mm separation and so children have no problem seeing Blum's book in 3D, since it is optically the same as a Holmes stereoscope. |
Three methods are suggested, one of which is useless, based on the author's apparent window distance formula. Plus a fourth "cheating" method.
t = i - g - iV/e
Consider working with full frame stereoscopic 35mm
slides, each of the pair mounted separately in a standard 2x2 slide mount
(50x50mm). They are to be viewed in a stereoscope with 50mm lenses. The slide mounts are fixed in the viewer 12mm apart, which makes a gap of 28mm between the two adjacent picture edges. This separation cannot be varied. It makes the separation of the slide window: 28 + 35 = 63mm This gives an effective window just in front of "standard" stereo photography subjects, where nothing is photographed closer than 2 meters. Say we want to set up the window closer than the usual 2 meters. Let us drop it to 1 meter. |
infinity
separation i = 65mm gap between mounts g = 28mm viewer focal length V = 50mm "window distance" e = 1000mm (1 meter) width of each picture t = 33.75mm (computed) Since the window width in a standard 35mm slide mount is
35mm, to get the window as close as 1 meter means the outer sides of the
slide mount aperture will have to be masked. The window separation is now: |
The more we mask the outer sides of the slides, the closer the apparent window comes and the picture format changes from 'landscape" to square to "portrait". |
Move the two pictures apart in their frames, showing more of the middle section. (Increase i.)
Generally it only works with toe-in pictures, since stereo pairs taken parallel have a big problem with loss of objects from the middle section of each picture. This method increases the infinity setting and leads to a stereo pair impossible for smaller people to view. A Holmes diverging view stereoscope gives more scope for increasing the infinity separation (i). However, this method is classed as poor and useless.
The author's method to avoid key-stone distortion, but retain a close effective window, is to use a shift lens camera in an unexpected way. The lens is shifted opposite to the stereo shift.
The usual way to use a shift lens for stereo is to keep the camera still and slide the lens sideways for each picture, left then right, giving two images from different positions on a horizontal plane and absolutely no keystone distortion. But the useable stereo pairs are "skinny" (no width to them).
The method for close windows means sliding the lens the "wrong" way and then shifting the camera more than the stereo base so the final lens separations are the true base.
I have since read the Stereo Realist camera has a small amount of lens shift built in, so although the author thought it up independently, it is far from an original idea. If I keep on reading instead of experimenting, I will probably find nothing on this web site is original, but that is hardly the point of the exercise! I am not sure what is the point - just getting my thoughts in order I suppose. Another version of a Blog.
Keep the slide mounts the same size but bring them closer together. (Reduce g). This way the infinity separation, which is too wide on wide-base, close-up stereo, is restored to a useable value for viewing.
Moving the slides closer is usually impractical, unless you have a viewer or projector in which the gap (g) can be changed.
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If the stereo pair are permanently mounted as a pair for projection or viewing, then there is the possibility of reducing the separation between the two windows.
Taking the pictures for close spaced, full width stereo pairs often means "breaking the law" because with most rigs it only works by using toe-in. |
This is a real cheat. It can save a pair in which the infinity separation is too big. Squeeze both images sideways. The picture is deformed: objects become taller than they are broad. If it is not too excessive, you can even get away with it. This brings the infinity points closer together and you can fuse them nicely!
This flower picture was taken " landscape" and converted to
" portrait" by masking
the edges, There is not any toe-in (convergence of
optical axes) meaning no key-stone distortion.
X stereo Portrait format stereo pairs are ideal for parallel viewing stereoscopes.
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When setting up computer stereo it is easy to forget about the infinity separation. But just how do you measure infinity separation on computer stereo pairs when computer screens come in all sizes? Here is a suggested solution to that problem.
With cross eye viewing (X stereo) any infinity separation can be fused.
With parallel viewing (U stereo) an optical device is used (Pokescope or Wheatstone viewer etc) and the infinity setting can be adjusted with the instrument.
With anaglyph viewing the infinity separation is important, but it is different depending on the size of the computer monitor and its settings. A picture looks smaller on 1024 x 760 pixel screen than on a 800 x 600 pixel screen. So the infinity separation will be greater on an 800 pixel screen than on a 1024 screen by 1024/800 = 1.28 times.
This would be a difficulty, except for a fortunate peculiarity of humans. Usually with a big picture people sit further away so as to adjust the horizontal angle of view to about 40 degrees. This was first discovered by watching where people stood to look at pictures in an art gallery. Kodak did a number of formal experiments with different print sizes and confirmed the observation. The standard lens for a film format is based on this tendency for humans to like pictures 40 degrees wide. (The preferred angle of view is often quoted as 45 to 50 degrees, but that is the diagonal across the picture, not its width).
For example, a 50mm lens on a 35mm camera has a horizontal angle of view computed by:
2 (arc tan (35 / 50*2)) = 39 degreesAn 80mm lens on a 60mm camera has a horizontal angle of view given by:
2(arctan (54 / 80*2)) = 37 degrees.(The width of the two common slide formats, 35mm and 54mm, are after they have been put in standard slide mounts for viewing or projecting. This is less than the camera gate width.)
This sub-conscious tendency to choose a roughly 40 degree picture is fortunate. As the viewing magnification of a stereo pair is varied, by sitting closer or further away from the screen and ending up at 40 degrees, so the infinity separation, measured as an angle, remains constant.
In my opinion, the liking for 40 degree pictures comes from hard wiring in the brain, which demands a stable base for building up a high resolution impression of the world. Only the central part of the retina (the fovea ) has high resolution. We cannot see a photograph at high resolution all at once. Radiologists reading X-rays know this. Unless a subtle abnormality falls on the fovea at some stage while scanning the radiograph, it will be missed. A scanning sequence has to be consciously worked out by the radiologist if he is to stay in business.
If the head is still and only the eyes move, they comfortably cover a 40 degree view angle. Any more than about 40 degrees and we prefer to turn our heads to concentrate attention on objects at the edges. Neck muscles, when turning the head, do not have such precise proprioceptive feed-back as eye flicking, which is happening all the time in saccades. Since stereo is seen by brain computation, it helps a lot if the head is kept stable.
If the stereo pair is printed for viewing in a stereoscope, then the infinity separation has to be right for the stereoscope.
In a simple magnification viewer the infinity separation is the inter-ocular distance, i (65mm usually).
Some workers prefer a 62mm infinity separation to suit smaller people, like children.
Infinity separation is 80 to 90mm in a Holmes viewer, which uses diverging prism lenses.
35mm slides are too small for the very best stereoscopy. |
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(However, 35mm format sort of works for stereoscopic panoramas, but only when viewed in a medium format stereoscope. Stereo with a Horizon camera for example is possible with a medium format viewer. Over and Under stereoscopes are much better for panoramas because bigger pictures can be fused. Wide prints can also be fused in a large photogrammetry mirror stereoscope.) |
60x60mm slides are cropped to 54mm wide when mounted in standard medium format slide mounts. 54mm pictures are perfect for arranging a 65mm or 62mm infinity separation. The effective window distance can be changed by varying the gap (g) If the full format of 60mm square is used, rather than the masked format in standard 54mm slide mounts, there is less room for gap variation. |
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For an 80mm direct view stereoscope a 2mm gap is
good, giving a 62mm window separation. With 65mm infinity
separation, the effective window distance is then 1750mm (5.6 feet).
Stereo pairs are set up on a computer the same way as 60x60mm format pairs, with very little gap between the pictures. This means the diagram for medium format square slides can be shown on the same diagram as computer stereo. |
No surprise that depth is digitised on a digital computer screen, but here we explore the limitations that result from that.
Computer pairs printed from a computer are also digitised in depth, but when done at high resolution (300 dpi) there is not much problem.
Most of the stereo pairs on this web site are around 760 pixels wide, so they can be seen on an 800 pixel screen without internet browser scroll bars being too much of a nuisance. This means each of the pair is about 760/2 = 380 pixels wide.
An 800 pixel pair is actually better for viewing full screen in a program like ACDSee, but that means downloading the images from the web site first. However, the images are not always set up as stereo pairs. They could be set up as anaglyphs in which case each picture is 760 pixels wide.
i-(t+g) is the difference between the
infinity separation and the window separation. |
Linear parallax is a difference between two
measurements: Angular parallax can be either absolute or relative. |
3 examples:
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For a standard 2000mm effective window on an 800 pixel computer there are only 18 discrete distances.
a) By bringing the window closer, to 1000mm, there are 36 available levels.
b) By using a 1600 pixel
screen, there are 1600/800x18 = 36 discrete distances.
These are good reasons
in computer stereo to use:
1) close windows
2) or objects poking forward through the window
3) and or a computer display with many pixels.
It so happens the stereoscopic depth we see in real life is also "digitised". There is a physiological limit to how small a stereoscopic angular parallax we can resolve as 3D of about 3 to 15 arc seconds, varying with the observer. If the parallax is under 3 arc seconds, the best of us cannot tell which of two objects is the further away.
For photographic pairs, Jac Ferwerda thinks the stereo acuity limit in humans is 1.5 arc minutes in a high quality lens stereoscope and 3 arc minutes for projection stereo. This poor result for photography versus nature comes from low resolution in lenses and structure mottle in films and projection screens. He then calculates for projection stereo the number of "depth steps" between 2 meters and infinity is 37.
On an 800 pixel computer screen, stereo depth steps are
only half those in photographic
stereo.
However stereo depth discrimination on a 1600 pixel screen is about the same as photographic
stereo.
Sometimes a stereo picture has three dimensions, in that things are clearly seen at different distances, but the individual objects look flat. People seem like card-board cut-outs instead of rounded beings. Card-boarding is a result of stereo vision digitisation, in other words a limitation due to a finite stereo acuity. We can see big depth differences but not small ones. Card-boarding is often seen in hyperstereoscopy where stereo depth is magnified through increasing the stereo base. A city in hyper-stereoscopy has amazing depth, but individual buildings can look flat. [Auckland seen by hyper-stereoscopy] shows card-boarding. Card-boarding is worse if stereo pairs are not viewed at maximum magnification, since full parallax is only presented if the pictures are big.
We have an illusion the world is analogue, but physicists tell us when you look at small enough objects, quantum theory applies. It is not often we consciously come across quantum theory in real life, but stereo photographers do. For example, quantum mottle in underexposed digital images is one variety of photographic noise. All our perceptions (not just stereo depth perception) are quantised.
Even amateur scientists come across a digitised world, when they start getting critical and measuring things. ("Science is measurement.") Take a pair of dividers and press the two tips against your finger. Bring the divider tips closer together, until a minimum distance is reached where you can only feel one tip. You have just demonstrated that touch sensation is quantised. Try the same thing on your thigh. The divider points have to be further apart before you can tell there are two of them. Two point discrimination varies on different parts of your body.
So do not get upset now you know computer stereo depth is digitised, because "real stereo" and our whole perception of the world is quantised as well!
To see 760 pixels covering 37 degrees you need to sit about 1135 pixels away from the screen.
( 760 / 2 tan(37/2) ).
My computer screen is 320mm wide, so 1 pixel is 320/800 = 0.4mm
So I sit 1135 x 0.4 = 450mm away from the screen.
On a computer: anaglyphs, full size shutter glass stereo, or mirror stereo with two computer screens approaches the wide angle experience of looking through a stereoscope. When looking at stereo pairs on a single 320mm screen at 450mm, we are actually only getting half the angular field of photographic slides seen in a stereoscope.
The best 3D experience from still photography comes from medium format slides viewed in the appropriate stereoscope. (6 x 6cm or 6 x 4.5cm format. In other words "Hasselblad format", which is usually Mamiya format for those of us without excess money).
The big advantage of Holmes stereo pairs is the big, 76.5mm window width. Prints mounted side by side for U stereo have to be magnified to get a 40 degree viewing angle in each eye. It is hard to get paper prints of high enough quality to allow magnification without showing printing defects. Photographic prints are pretty good, but ink-jet prints are still a problem. (The Epson R800 and dye sublimation printers are currently fixing that). So, the bigger the prints the better. This is taken to the ultimate with big prints seen by [mirror stereo,] the best way of all to view large stereo pairs, either on paper or computer screen. So stereo viewers have not progressed too much past Wheatstone's original demonstration of 3D viewing with two mirrors.
In a Holmes stereoscope currently available commercially: i interocular separation is increased
to 90mm at the viewer focal length due to prismatic lenses. t window width is 76.5mm g gap is usually 1mm or less V viewer focal length is 190mm
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From which effective window distance is: 90mm infinity separation: 1.4 meters 82mm infinity separation: 3.4 meters |
There was an old idea that stereo pictures should only be taken from 3 meters to infinity, because human eyes have a "hyperfocal distance" of 6 meters. This meant the real world is only simultaneously in focus from 3 meters to infinity and so it was considered bad practice to get any closer. Obviously the early workers did not realise we see stereo by continually changing eye convergence and focus to correct diplopia and blur. Humans never do see the full range of the stereo depth at one time because stereo sensation is computed in the brain and takes time to build up. (See the [physiology] section).
Computer stereo pairs 760 pixels wide should have a maximum infinity separation of 455 pixels.
If the computer pair is P pixels wide, then:
infinity separation < 0.59P
If this rule is not followed, then printed
versions of the computer stereo pair may be hard to view.
If you never intend to print the pair, or you are setting up for mirror stereo
where the print separation can be varied, you can forget the rule.
X stereo X stereo
[Mathematics for taking 3D pictures]