Contents for Stereoscopic Perceived Depth (Roundness)Conclusions and Comments on Roundness Equations for perceived depth: S&S: 2 John Hart's equation for roundness |
FWIW here is what I got with Bercovitz and screen geometry for a hemisphere of radius a (in the photoshoot), straddling the grid, and sticking out to the front at distance a.
a = sphere radius of shoot
A = sphere radius on screen
V = viewing distance to screen
a' = sphere radius on sensor
I = interoc distance
f = focal length of taking lens
N = near point of shoot
L = far point of shoot = N + a
B = stereo base
h = deviation of sphere near point on screen
h' = deviation of sphere near point on sensor
W = width of screen
W' = width of sensor
Formulae (with approximations if any):
h = IA/(V-A)....... (1) screen geometry, similar triangles
1/f = a/(La')..........(2) thin lens equation (L >>f)
B = h'LN/[f(L-N)] (3) Berkowitz (2LN/(L+N) >> f)
Now, fractional screen deviation = fractional sensor deviation
since we just project sensor image onto the screen:
h'/W' = h/W = IA/[W(V-A)] (1') , using (1)
Using (2) in (3) gives
B = [h'a/(a'L)]*LN/a = h'N/a' = (h'/W')*N/(a'/W')
= [IN/(V-A)]*[A/W]/[a'/W'] using (1')
But fractional sphere radius on screen = fractional screen radius on sensor, so
A/W = a'/W' and thus
B = IN/(V-A) . This reduces to your equation if A << V and L >> f.
Close, eh?
John Hart
B = NI/(V-A)
A = sphere radius on screen
Human head radius is about 160mm.
Magnified by 10 on the cinema screen = 1600mm
Magnified by 20 = 3200mm
Magnified by 50 = 8,000mmLet us keep the large cinema viewing distance of 20 meters.
x10
B = 2,000 * 65 / (20,000 - 1600) = 7mm
x20
B = 2,000 *65 / (20,000 - 3200) = 7.7mm
x50
B = 2,000*65 / (20,000 - 8,000) = 10.8mm
A one centimeter stereo base is still surprisingly small, but a bit better than the prediction from my simpler analysis of 6.5mm.
Roundness is magnified considerably on a large cinema screen, according to John Hart and I.
Acording to the John Hart formula, magnification (such as provided by a telephoto lens) has a small contribution to roundness in the cinema, which is easily overcome by slightly increasing the stereo base.