How far you sit from the viewing screen makes a huge difference to how deep the stereoscopic image will be. SqueezeSit close and the round table will be a transverse oval. StretchSit back and the table is an elongated oval No distortionWhen the table is round, you are sitting at exactly the correct distance for this image. Shear distortionYou must sit directly in front of the image. If you sway to the side, the table will distort to an oval at an angle to the picture plane. Keep swaying and the table will dance for you. Hmm, that does not happen in real life, so that is another strange effect of 3D images on a flat surface. |
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Correct viewing distance is built in to the image by the stereo base and distance to the object.A combination of:
sets the correct viewing distance for a distortion-free stereo experience. Changing the size of the image on the screen makes no difference, the undistorted viewing distance is not altered by magnification.
The undistorted viewing distance for an image is a constant for a particular viewer, which can only be changed by distorting the image itself.
That is the end of my experiments with Charles Darwin's table, as recreated in Down House, England. How far back do you sit to make the garden and house have realistic depth? Down House, Charles Darwin's home. Anaglyph by John Wattie Click image for larger version
Human perception of roundness applies to objects of any size in the Universe.
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Here is the sun, photographed in 3D by the two STEREO mission space craft, through telescopes with ultraviolet sensors. The STEREO craft supply the largest stereoscopic baseline humans have yet seen. But the same roundness concepts apply to their 3D images. Early in the mission, when the craft were not yet separated by a huge distance, the stereo base was bigger than anything on earth, but a lot less than later on. The sun looks flattened on a computer screen, because the stereo base was not yet big enough for correct roundness. But maybe, "base is not big enough," is a wrong statement? Try moving back from the screen, still wearing the anaglyph goggles. (Sorry, you may have to get out of your comfortable chair.) Like magic, the sun will seem to "put on weight" and become rounder.
My computer room will only let me reach 2.5 meters from the screen (by backing out the door) but by then the sun is nearly perfectly round. Two and half to three meters is about where you would be watching 3D TV from (if you had one). I have made STEREO mission anaglyphs after the two space-craft separated further; with correct roundness, or stereoscopic perceived depth for a computer, and they are available on this web site. Hmm. It seems computer screens, TV screens and projector screens are very different when it comes to watching stereoscopic 3D, so we had better look further into this roundness business.
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I want to think about stereo roundness now, so we have to move from a table to a sphere.
Stereoscopic Roundness or Stereoscopic Perceived Depth.
If you do not want to think about roundness yet, use the top menu bar and ponder other 3D stuff.
Perception of roundness will lead to the geometry of roundness and then on to the
mathematics of "stretch and squeeze part 2".
People have written that telephoto lenses flatten 3D and should not be used in stereo-photography. Sorry about that folks:
Stereo Roundness with telephoto lenses.
Roundness with macro-photography: second edition not yet on the web, but all worked out and coming when I get the time, no worries!